Evaluating Employers After COVID-19
Disclaimer: This is written from a tech perspective, not all of this will hold true in other industries.We are currently living through an unprecedented and incredibly difficult period in modern history. Both from a wellbeing and financial standpoint we’re seeing untold suffering, with hundreds of thousands dead and millions of jobs lost with
A Gentle Introduction to AI
A two-part article about designing and implementing AI bots in a battle royale game for Apple ArcadeWhen we were developing Butter Royale, some of the core requirements were to make the game available both online and offline, with players being able to get into matches in 30–40 seconds or less. Aside from the initial
Writing for Butter Royale
Welcome to the Butter Royale Universe!Hello! I write most of the text for Butter Royale, a multiplayer food fight game for Apple Arcade. This consists of character dialogue, names of items in the game, buttons and headers. However, I also worked behind-the-scenes in shaping the narrative and world of the game. Some of
Place Your Order: Prioritising the Product Backlog
Whether you realise it or not, prioritisation is a soft skill you use every day. You do it at work, where you have a never-ending list of tasks to do; in games, whenever you set out to grind for experience points; and even at home, when you go through your list of chores
Maya Python for Newbies-Basics II
You after writing your first line of codeThis tutorial is part of a series. If you have not yet checked out our first part, where we cover the basics of scripting in Maya, do catch up first before continuing.All good? Let’s go!Our agenda for this article:Go through some common terminologyRevisiting the topic of functionsHow to print
In Search of Cuteness! Defining a Look for Butter Royale Characters
Hello! This is Gary Choo of Mighty Bear Games. In the team, I function as the Lead Artist for Butter Royale, a food fight-themed battle royale game that puts a family-friendly spin on this multiplayer genre. It was released on Apple Arcade earlier this year! I drove the visual direction for its world,
How We Made Butter Royale Look Good Enough to Eat — Do Not Lick Your Screen!
How We Made Butter Royale Look Good Enough to Eat — Do Not Lick Your Screen!Salutations! This is Melissa Tan, game artist at Mighty Bear Games. In this post I’m going to share how we achieved the polished look of Butter Royale’s game environment. This is a render style that’s popular and easy to achieve. If
3 Key Rules for Effective UI Design
Nothing beats good old pen and paper when it comes to ideation.Whether you’re someone new to UI design or a veteran with years of experience, striking a balance between good visuals and functionality can be a real daunting task at times.This is me on daily basis…In this article, I’ll be sharing my approach to daily
Animating for games: 4 pro tips
Animating for Games: 4 Tips for Success 1 — Cooking up ideas for Butter Royale: Ideation! Ideation is the single most important part of the process. Don’t settle for the first dose of inspiration, spend time refining your ideas. Once an idea has been refined enough, the direction for the animation will become clear. I normally do this by thinking
Maya Python for Newbies – Basics
Coding in MayaIn this guide, I will be giving a very brief introduction to Python in Maya. This guide is suitable even for those without any knowledge in programming.PrerequisitesKnowledge in Maya/Maya LTMaya (Any version that has support for Python should work)In this part we will:Go through how we are going to code in Maya’s built-in Script EditorUnderstand