Blog

Audio is a critical component in video games, and often good audio feedback and immersive music and soundtracks can really add a lot to the game experience. But what about mobile games? Most people keep their phones on silent when they are out and the vast majority of mobile apps are muted, so

Every once in a while we get people writing to us for tips on how to get started in the industry (Clarissa Goh wrote an excellent piece on this here) or how to make games.This week I’m going to tackle some of the questions we’ve been asked over the past few weeks and share

Game DesignA Gentle Introduction to AI — ContinuedPart two of an article about designing and implementing AI bots for a battle royale game released on Apple ArcadeIn the first segment of this two-part article about implementing bots for Butter Royale, I outlined the early design and how we arrived at an AI framework to use. This

Disclaimer: This is written from a tech perspective, not all of this will hold true in other industries.We are currently living through an unprecedented and incredibly difficult period in modern history. Both from a wellbeing and financial standpoint we’re seeing untold suffering, with hundreds of thousands dead and millions of jobs lost with

A two-part article about designing and implementing AI bots in a battle royale game for Apple ArcadeWhen we were developing Butter Royale, some of the core requirements were to make the game available both online and offline, with players being able to get into matches in 30–40 seconds or less. Aside from the initial

Welcome to the Butter Royale Universe!Hello! I write most of the text for Butter Royale, a multiplayer food fight game for Apple Arcade. This consists of character dialogue, names of items in the game, buttons and headers. However, I also worked behind-the-scenes in shaping the narrative and world of the game. Some of