A game designer’s guide to working remotelyPhoto by Helena Lopes on UnsplashI struggled with remote work the first few months in the pandemic.My attention span and motivation suddenly went ka-poof, leaving me to get better acquainted with the twin pitfalls of procrastination and miscommunication. Aside from the whole working from home thing I couldn’t quite

Lessons from an engineer’s adventures in UIUI is a cornerstone of the development of any game. It is the first layer presented to the player, and as much as us engineers might wish we could just leave it all to UI artists to deal with, more often than not our support will be needed

Working smarter, not harder with reactive codePhoto by Steve Johnson from PexelsIf you break it down, a game is really just a series of events that is executed in a certain order based on sets of conditions and input from players — and there are multiple ways we can manage this chaos using code.Photo by Bradyn Trollip on UnsplashWe

Are you more suited to working in games than you think?Photo by Andre Hunter on UnsplashHello! I’m Tifanie from Mighty Bear Games!With my art skills maxed out at stick-figure doodles and programming knowledge that goes as far as ‘Hello World’, you might wonder: What could someone who once briefly aspired to be a part of Les

Shaping your future as a Mighty Bear internPhoto by Andrew Neel on UnsplashStarting a new role in a new company is always nerve-wracking, not least when it’s as an intern. As someone who worked as a freelancer for years, getting the opportunity to join a company like Mighty Bear Games was a welcome surprise and

Building healthy habits as a game artistThe habits we develop as people and professionals have a significant effect on how we think, react, and feel — they help shape who we are, which in turn determines our path to success. Of course, success means something different to everyone, but all success requires building a better version