Behind the scenes with our COO, Assaf Cohen (Beardy Bear)
Mighty Bear Games COO, Assaf Cohen is the latest to take the hot seat in our latest spotlight series, profiling the team members shaping the future of an accessible, inclusive and fun decentralized gaming ecosystem.With four children, an engineering background and a passion for football Assaf truly does do it all — something he shares
Navigating the Web3 game space as a non-native PM
Photo by Alvaro Reyes on UnsplashWith more game companies moving into the Web3 space, the landscape and required job roles have drastically changed. These changes demand our constant attention to learn and stay ahead of the ever-changing curve.Before I get into it, let me briefly explain the Web3 gaming space using everyone’s current favourite
Building community in web3
Building community in web3 gamesPhoto by Ravi Palwe on UnsplashI’ve been a community manager for most of my professional career. I’ve spoken to people and managed relationships in the AAA & mobile game space, and outside of that! But nothing’s been quite as challenging as community management in the web3 space.Here are some pro-tips to help
Mergermarket Interview: Mighty Bear Games plans to financing round by year-end, considers…
Mergermarket Interview: Mighty Bear Games plans to financing round by year-end, considers acquisitions — CEOSingapore-based studio Mighty Bear Games (MBG) plans to launch a financing round in the fourth quarter of this year, and is considering acquiring, co-founder and CEO Simon Davis told Mergermarket.MBG, which builds next-generation, mobile-first multi-platform games, is targeting venture capital firms
The MBG Team Spotlight Series is a new feature blog series profiling the MBG team members shaping…
The MBG Team Spotlight Series is a new feature blog series profiling the MBG team members shaping the future of an accessible, inclusive and fun decentralized gaming ecosystem. The series will showcase what the team is working on, their background in the industry and skills and tips for getting involved in the community.The
I’ve moved from web2 to web3 marketing: here’s what I have learnt.
Photo by Shubham Dhage on UnsplashAs the gaming industry evolves, so do the skills and knowledge required to succeed. Moving from web2 gaming to web3 can be challenging as the learning curve is steep on many fronts. As someone who has recently made this transition, I wanted to share what I’ve learned to help
Working towards a MightyNet UI Design System
Source: Mighty Bear GamesAs the MightyNet web application grows with more features to support Mighty Action Heroes, so does the need to have a consistent interface design and a modular component-based architecture. As part of this process, I wanted to share some thoughts on what a design system is, why you might need one,
Building a heatmap for Mighty Action Heroes
Building a Heatmap for Mighty Action HeroesMighty Action Heroes is Mighty Bear Games’ first Web3 game — a real-time multiplayer third-person Battle Royale. More details here.Aim of the HeatmapThe game map (apart from being aesthetically pleasing and thematically consistent) was thoughtfully designed to meet various objectives such as:Facilitating all-hell-breaks-loose street fightsCreating opportunities for ambushAllowing strategic placement to capitalise on different weapon stylesOf
Everyday resources for an everyday UI Artist
Left: What we think UIUX is Right: What it really is.Between kickstarting, working out user flows, creating art, implementing, and polishing features in Mighty Bear, you slowly start to realise that as a UIUX Designer here that… you don’t really have a lot of time to hem and haw while trying to decide on
Migh-Tea Games: Transitioning from Web2 to Web3 through fun and familiarity
Photo by Lorenzo Herrera on UnsplashMighty Bear Games started out as Web2 studio, and we’ve shipped quite a few titles that have held their own throughout the years, whether they’re battle royales or battle arenas. Of course, we’re now developing the Web3 battle royale title, Mighty Action Heroes.Now, minting an NFT or locking an asset