How We Made Butter Royale Look Good Enough to Eat — Do Not Lick Your Screen! PART 2
How We Made Butter Royale Look Good Enough to Eat — Do Not Lick Your Screen! PART 2Hi, I’m Venty, Art Generalist at Mighty Bear Games. I’m one the key members responsible for the art direction of Butter Royale’s environments. Today, let’s take a look at how we created a fun environment that’s suitable for battle
Animating for games: 4 pro tips
Animating for Games: 4 Tips for Success 1 — Cooking up ideas for Butter Royale: Ideation! Ideation is the single most important part of the process. Don’t settle for the first dose of inspiration, spend time refining your ideas. Once an idea has been refined enough, the direction for the animation will become clear. I normally do this by thinking