Mighty Bear’s Tech Art Toolbox
6 software essentials for the aspiring Technical ArtistPhoto by Dan-Cristian Pădureț on UnsplashThe RoleAs a Technical Artist, I and my team act as a bridge between Game Artists and the technical aspect of their work, preparing all concepts and assets for use in the game engine. As in every other role in the games
Game Art Digest #013
Attention all upcoming (and experienced!) Game Artists — set down your easels and pick up your notepads!Every week, the Art team at Mighty Bear Games share a round-up of our top Game Art discoveries from across the Internet: Tips, tricks, tutorials, references, and more!Tech ArtTechnical Art in Assemble With Care — Matthew NewcombeTechnical Art in Assemble With CareIn this
Game Art Digest #012
Attention all upcoming (and experienced!) Game Artists — set down your easels and pick up your notepads!Every week, the Art team at Mighty Bear Games share a round-up of our top Game Art discoveries from across the Internet: Tips, tricks, tutorials, references, and more!Tech ArtProcedural Edge Damage Tool — Simon Houdinibody[data-twttr-rendered="true"] {background-color: transparent;}.twitter-tweet {margin: auto !important;} — @Simon_Houdinifunction notifyResize(height) {height =
Game Art Digest #011
Attention all upcoming (and experienced!) Game Artists — set down your easels and pick up your notepads!Every week, the Art team at Mighty Bear Games share a round-up of our top Game Art discoveries from across the Internet: Tips, tricks, tutorials, references, and more!Tips and TricksThe Art of Monument Valley 2 — David Fernández HuertaThe Art of 'Monument Valley
Art Digest #010
Game Art Digest #010Attention all upcoming (and experienced!) Game Artists — set down your easels and pick up your notepads!Every week, the Art team at Mighty Bear Games share a round-up of our top Game Art discoveries from across the Internet: Tips, tricks, tutorials, references, and more!Tech ArtDrawing in Unity — Daniel Santallabody[data-twttr-rendered="true"] {background-color: transparent;}.twitter-tweet {margin: auto !important;} — @danielsantallafunction notifyResize(height) {height
Game Art Digest #009
Attention all upcoming (and experienced!) Game Artists — set down your easels and pick up your notepads!Every week, the Art team at Mighty Bear Games share a round-up of our top Game Art discoveries from across the Internet: Tips, tricks, tutorials, references, and more!Tech ArtEye tracking and blinking animation — MinionsArtbody[data-twttr-rendered="true"] {background-color: transparent;}.twitter-tweet {margin: auto !important;} — @minionsartfunction notifyResize(height) {height
Game Art Digest #008
Attention all upcoming (and experienced!) Game Artists — set down your easels and pick up your notepads!Every Wednesday, the Art team at Mighty Bear Games share a round-up of our top Game Art discoveries from across the Internet: Tips, tricks, tutorials, references, and more!Tech ArtCreating a Volumetric Ray Marcher — Ryan BrucksPost PageIn this article, Ryan Brucks dives into
Game Art Digest #007
Attention all upcoming (and experienced!) Game Artists — set down your easels and pick up your notepads!Every Wednesday, the Art team at Mighty Bear Games share a round-up of our top Game Art discoveries from across the Internet: Tips, tricks, tutorials, references, and more!Tech ArtProcedural Canyon — Milan De LaetProcedural Canyon Part 1: Houdini by Milan De LaetProcedural Canyon
Game Art Digest #006
Attention all upcoming (and experienced!) Game Artists — set down your easels and pick up your notepads!Every Wednesday, the Art team at Mighty Bear Games share a round-up of our top Game Art discoveries from across the Internet: Tips, tricks, tutorials, references, and more!Tech ArtSigned Distance Fields — chriscummingshrgSigned Distance Fields Part 1: Unsigned Distance FieldsIn this tutorial,
Game Art Digest #005
Attention all upcoming (and experienced!) Game Artists — set down your easels and pick up your notepads!Every Wednesday, the Art team at Mighty Bear Games share a round-up of our top Game Art discoveries from across the Internet: Tips, tricks, tutorials, references, and more!Tech ArtExperiments with NPR/Toon Shading — ixdExperiments with NPR/Toon shading in EeveeBlender user ‘ixd’ put