Author: Khalid

Photo by Kevin Ku on UnsplashAt Mighty Bear Games, we always aim to develop highly performant code so that our players can experience high quality gameplay and graphics while still enjoying smooth framerates. One of the ways we achieve that is by using Unity’s Data Oriented Technology Stack (DOTS). DOTS is a framework which

Photo by Possessed Photography on UnsplashUnity has provided a testing framework since 2017. Unfortunately, Unity related projects do not utilise tests as much as expected, whether from the asset store, Github or even Unity’s packages. Perhaps, this is due to challenges involved in writing tests in a game development context. I would like to