How the Use of AI Evolved Our Art Production Pipelines
Art has always been a reflection of human creativity and imagination. Throughout history, artists have pushed the boundaries of what’s possible, using their skills and ingenuity to create stunning works of art. In more recent times, we stand on the cusp of a new era in art production, one driven by the evolution
Cooking Up a Game with Unreal Editor With Fortnite
As a seasoned developer with eight years of experience in Unity, my recent foray into Unreal Editor With Fortnite (UEFN) for rapid prototyping might come as a surprise to some. Here, I’ll share my journey, the reasons behind my switch, and how UEFN is reshaping the way I think about game development.A Brief
Creating Models for Different Purposes with Level of Detail Generation
Ni haody ya’ll! I’m Hakim, a 3D Game Artist at Mighty Bear Games!Working on Mighty Action Heroes posed some new challenges in the way we approached character creation. We had to make a few different sets of character models for different purposes, otherwise known as Level of Detail (LOD):A batch of high-quality models, ready to
What Else Motivates Players?
This is part two of an earlier post I made, where I continue to look in a very non-scientific way at what motivates players to play games, and at what I think designers and developers can do to support and enhance those motivations.Without further ado, let’s dive in and explore some core player