Learnings from an early community launch
It’s been over a year since our web3 battle royale, Mighty Action Heroes, was conceptualised and laid out on paper. After some serious planning in the first half of 2022, we managed to successfully fundraise despite the market (3AC, Terra/Luna crash era) and ended up kicking-off community building at the tail end of
The rules of effective communication
Hi, I am back again with another Medium article. This time the article will be expanding on communication, a topic I have touched on briefly in my previous article:From Student to InternIf you had asked me two years ago what defines an effective communication, I would have given you a different answer compared to
6 Rules to follow when identifying the best web3 games to play
It seems like every other day, a new Web3 game is announced or shows up on our Twitter timelines. As the industry continues to grow, it can be challenging to distinguish quality games and projects from the vast number of mediocre ones. You don’t want to waste your valuable time on a game
What Dungeons and Dragons Taught Me About UX
Video games have come a long way since the days of text-based adventures and pixelated graphics. Today, we have complex and immersive games that offer deep customization, intricate storylines, and stunning graphics.However, as we indulge ourselves in modern digital gaming, we took many aspects of well refined game mechanics and great UX for