Building a heatmap for Mighty Action Heroes
Building a Heatmap for Mighty Action HeroesMighty Action Heroes is Mighty Bear Games’ first Web3 game — a real-time multiplayer third-person Battle Royale. More details here.Aim of the HeatmapThe game map (apart from being aesthetically pleasing and thematically consistent) was thoughtfully designed to meet various objectives such as:Facilitating all-hell-breaks-loose street fightsCreating opportunities for ambushAllowing strategic placement to capitalise on different weapon stylesOf
Everyday resources for an everyday UI Artist
Left: What we think UIUX is Right: What it really is.Between kickstarting, working out user flows, creating art, implementing, and polishing features in Mighty Bear, you slowly start to realise that as a UIUX Designer here that… you don’t really have a lot of time to hem and haw while trying to decide on
Migh-Tea Games: Transitioning from Web2 to Web3 through fun and familiarity
Photo by Lorenzo Herrera on UnsplashMighty Bear Games started out as Web2 studio, and we’ve shipped quite a few titles that have held their own throughout the years, whether they’re battle royales or battle arenas. Of course, we’re now developing the Web3 battle royale title, Mighty Action Heroes.Now, minting an NFT or locking an asset