Automating Your Way to Artistic Success
Play Butter Royale on Apple Arcade!As a generalist artist there are two things that have served me well throughout my career:Being able to do a bit of everything (2D, 3D, animation, etc.)Creating systems to automate repetitive tasksIn Butter Royale we have over 50 characters. Each of them has a Contestant Reveal animation to show off
Getting started on map design with Disney Melee Mania
Ever wanted to start level design, but not sure how to start? Or maybe you’re a beginner looking to improve on it? For this article, I’ll be walking you through the process of how I design maps, referencing Disney Melee Mania as an example.Establishing parameters and metricsBefore even starting to design, you’ll need to gather
Pool System Using Unity 2021+
When you instantiate 1 object in Unity, it’s as easy as a breeze. But what happens when you try doing the same for 1000 objects? Notice that slight pause?Photo by Mulyadi on UnsplashIt’s not going to be a pleasant experience if every time you enter a room, the game freezes and NPCs start popping out
Comfort zones kill. Why not try getting out of yours?
Photo by Brett Jordan on UnsplashIt’s easy to be comfortable with what we know. Being proficient in our day-to-day, routinely handling the same tasks — it’s easy to feel settled. Starting on a new task that you’re unfamiliar with can feel very daunting after a while. You may feel like you lack the required knowledge to
Intercepting Production Issues? Let Metrics and Alarms do the work
Photo by Malvestida on UnsplashOnce an application starts running in production, we typically hope that everything will run smoothly. After all, the team did their best, so what could go wrong?However, the moment you are confident about your product is also the time that you have to be the most vigilant. After all, we have