November 2021

A game designer’s guide to working remotelyPhoto by Helena Lopes on UnsplashI struggled with remote work the first few months in the pandemic.My attention span and motivation suddenly went ka-poof, leaving me to get better acquainted with the twin pitfalls of procrastination and miscommunication. Aside from the whole working from home thing I couldn’t quite

Lessons from an engineer’s adventures in UIUI is a cornerstone of the development of any game. It is the first layer presented to the player, and as much as us engineers might wish we could just leave it all to UI artists to deal with, more often than not our support will be needed