Game Art Digest #009

Attention all upcoming (and experienced!) Game Artists — set down your easels and pick up your notepads!

Every week, the Art team at Mighty Bear Games share a round-up of our top Game Art discoveries from across the Internet: Tips, tricks, tutorials, references, and more!

Tech Art

Eye tracking and blinking animation — MinionsArt

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Twitter’s @MinionsArt shared this richly detailed guide on how to achieve a shader suited for eye animations such as blinking and eye tracking!

For more in-depth tutorials, be sure to check out her Patreon and Twitter!


PureRef — Idyllic Pixel


This tool is a personal favourite of mine. When I found out it was totally free, I couldn’t believe it!

PureRef is a tool for arranging all your current references into one unifying view. This way, you don’t have to keep switching between different tabs and upsetting your workflow. It’s lightweight, easy to use, and quick to set up.

If you have a few bucks to spare, consider donating to the team as they are still putting out updates!

Tips and Tricks

Old-School Fur — Sergey Chesnokov

Last up is a very useful breakdown by Sergey Chesnokov on creating lifelike fur using the time-tested ‘cards’ method.

It covers a wide range of considerations, from how to place and space your cards to how to pick your textures.

To see more of Sergey’s work, click here.

Were these useful? Seen something cool we might have missed? Let us know in the comments!

To stay ahead of all this awesome Game Art content, do drop us a follow and some claps! See you next time!

Game Art Digest #009 was originally published in Mighty Bear Games on Medium, where people are continuing the conversation by highlighting and responding to this story.