Game Art digest #1
Game Art Digest #1
Your weekly digest of exciting Game Art related content, curated by Mighty Bear Games
What is this?
Every week, within the Mighty Bear Games team, we share our most recent and impactful learnings — References, tips and tricks, tutorials, new tools, etc.
Painting a Selfie Girl, with Maths — Inigo Quilez
Inigo Quilez, co-creator of ShaderToy, breaks down his steps to creating this artwork using only mathematics and how he utilises techniques such as raymarching and SDF.
If you like what you see, do subscribe to his super educational Youtube channel.
And here’s the actual thing, running in Shadertoy!
Depth — Cyanilux
Game dev blogger Cyanilux gives us an in-depth(See what I did there?) look at depth and its use cases in game graphics.
App Fuel – The one-stop station for app builders
An amazing reference library of Onboarding, Upgrading flows, as well as UX case studies. A must read for UI/UX designers!
Game UI Database
A database of UI as seen in over 300 games. Great site for UI artists to check out!
Tips and Tricks
How to use the Color Picker in MacOS as a standalone app — Fatima Wahab
How To Use The Color Picker In macOS As A Stand Alone App
Did you know that MacOS has a color picker tool?
This article is a guide on how to access and use it.
Check out this very cool stylised water by @cheeezu on Twitter.
Let us know what you think and if they’re useful to you!
For more weekly digest on awesome game art content, do drop us a follow and some claps! See you next time!
Game Art digest #1 was originally published in Mighty Bear Games on Medium, where people are continuing the conversation by highlighting and responding to this story.