Company Culture as Principles Pt. 1
#bearforceoneHow it StartedWhen we founded Mighty Bear, I spent a lot of time speaking to other founders about their experiences and the most valuable lessons they learned. During one of these discussions, a founder spoke about how they wished they’d defined their company culture at the start of their journey. Their point being that
Four Common Mobile Game Design Sins and How to Avoid Them
Context Mobile games are an inherently different medium to desktop or console games. The nature of how these games are played (on the go, in short bursts, and perhaps even while the user is doing other things) means that they have their own considerations. As a founder of a mobile games studio, I play a
Mighty Bear Games’ Feature at Elite Game Developers
Our Papa Bear, Simon Davis, sat down with Elite Game Developers to have a chat about his career and the road to starting his games company, and his experiences of running the company as a first-time founder. Thank you for having us! The full feature can be found at http://bit.ly/MB-EGD